Destiny 2s PvP activities rarely last an extended period without receiving some form of criticism from the game's player base. Generally, these criticisms boil down to questions of balance: "some class skills are mastered", "there are too many cheaters", "Telestos bother again", things like that, criticism not very different from what other first person shooters receive. . However, one fan thinks that the main glitch in Destiny 2s PvP is somewhat less discussed.
Going by the username "UselessDeadMemes" on Reddit, this Destiny 2 fan created a post saying that they believed the worst of the worst Destiny 2s PvP experiences came not from the shooting but from the maps themselves. Based on his experience, Destiny 2's PvP map layouts are not optimized enough to prevent players from being constantly killed, and judging from the comment section of their posts, they aren't the only ones thinking this. Most of the people who lend their opinions to the publication seem to agree more or less with its general opinion. Some commenters provided detailed descriptions of how they were killed in spawning, reliving horrors like being burned alive by fire from Witherhoards before their spawn animation completed or spawning in the super of an enemy who just killed them with it doesn't even do. a few moments. Others pointed to the Destiny 2 maps that hurt them, like Distant Shore and Dead Cliffs.